The legendary E3 2003 demo of Halo 2, which featured scenes that never made it into the final game when it was released a year later, will finally be playable next week through a Steam Workshop mod for Halo: The Master Chief Collection on PC. This release is perfectly timed to coincide with Halo 2's 20th anniversary. The mod will be available for free and is set to launch on November 9, the same date Halo 2 was released in 2004. In the demo, Master Chief embarks on a Pelican flight to the Earth city of New Mombasa, where he joins forces with embattled UNSC Marines and fights his way through the city streets. After commandeering an enemy Ghost (a new gameplay feature introduced in Halo 2), Chief evades a pursuing Phantom dropship, only to find himself surrounded by Covenant drop pods filled with Elites wielding Energy Swords. As he readies a plasma grenade, Cortana challenges him, "Bet you can't stick it," to which Chief confidently replies, "You're on," before launching himself at the Elites as the screen fades to white. The entire sequence is accompanied by Martin O'Donnell's iconic score, which left a lasting impression on fans.

In an Xbox Wire blog post, Halo community director Brian Jarrard, who previously worked at Halo 2 developer Bungie, reminisced about the intense energy surrounding the E3 2003 demo. "The response to the demo at E3 was electric, and nearly every Halo fan remembers that demo and where they were when they were first blinded by its majesty," Jarrard said. "Best of all, none of us ever would have expected that 20 plus years later, a group of passionate community modders would bring this demo to life as a full-fledged mission." However, making the demo fully playable was no small feat. The original demo was built on a version of the Halo engine that no longer exists and is incompatible with other versions of Halo 2. Halo senior franchise writer Kenneth Peters noted that the original build of the demo required an original Xbox developer kit to boot, something that was becoming increasingly scarce even within the studio.

The effort to revive the demo was first announced in a Halo Waypoint blog from 2022, where details emerged about how developer 343 Industries (now rebranded to Halo Studios) and a group of community modders known as the Digsite team were working on restoring cut content from Halo and Halo 2, including the E3 2003 demo. At the time, 343 made no promises that the demo would ever become fully playable. One Digsite member revealed that some aspects of the demo were merely smoke and mirrors, requiring the team to make certain elements "real" by using assets from the shipped version of Halo 2. Peters explained that the demo was never designed to be played off-script without breaking, presenting a unique challenge, including deciphering "barely documented" code that was "originally written under an insane time crunch" 20 years ago.

The Halo 2 E3 2003 demo isn't the only way Halo Studios is commemorating Halo 2's 20th anniversary. A special Halo 2 playlist in Halo Infinite, featuring Halo 2 maps remade in Forge and gameplay changes to mimic the 2004 shooter, will go live on November 5.

Source link:   https://www.gamespot.com