In its continuous effort to refine the gameplay experience, Star Wars Outlaws is set to remove forced stealth segments from 'almost all' areas of the game with its upcoming patch. In a recent blog post, developer Massive Entertainment detailed these modifications, which will enable players to engage in combat when detected by enemies, rather than being forced into stealth. Frank Reynolds would undoubtedly approve.
"We understand that many players appreciate the stealth approach, so it was crucial for us to maintain that playstyle while also providing the flexibility to choose how each mission is tackled," wrote Drew Rechner, the creative director of Star Wars Outlaws, in a blog post. "Ultimately, players will have the option to sneak, go in guns blazing, or—my personal preference—sneak until caught and then fight their way out."
Stealth missions were among the more contentious elements of Star Wars Outlaws, with issues such as unreliable enemy AI and inadequate checkpoints causing frustration for some players. Rechner further mentioned that these changes will extend to the previously stealth-only syndicate sections, allowing players to retain weapons found in the field for a longer duration. To keep the gameplay engaging, players will also be able to target specific enemy body parts and exploit vulnerabilities during combat. "The incorporation of positioning and timing strategies will make combat scenarios more varied. Our aim is to let players engage in the game the way they prefer," Rechner explained.
For further information, the complete patch notes are available here. Since its initial release, Ubisoft and Massive Entertainment have been actively working on Star Wars Outlaws. Several stealth missions have been reworked to reduce frustration, and several 'key areas' of the game have become a focal point for Massive Entertainment since its launch in September. For those interested in experiencing the game, Star Wars Outlaws is currently on sale for $50 during Black Friday.
Source link: https://www.gamespot.com